Wednesday, August 31, 2011
Tuesday, August 9, 2011
Woke up this morning...
I woke up this morning and found this guy on my kitchen table! He was unscrewing the cap on the salt shaker...
Tuesday, May 3, 2011
Update: Heroic Male
Here is the latest on my heroic male sculpt. A quick turn around rendered in ZBrush4, then put together in After Effects.
Eventually, this will become al'Lan Mandragoran from the Wheel of Time series. I am a big WoT fan, so naturally a lot of my artistic ideas are inspired by the epic. Hopefully some who see my stuff are familiar with the series.
Details to come.
Of course... the hadori.
Eventually, this will become al'Lan Mandragoran from the Wheel of Time series. I am a big WoT fan, so naturally a lot of my artistic ideas are inspired by the epic. Hopefully some who see my stuff are familiar with the series.
Details to come.
Of course... the hadori.
Wednesday, March 23, 2011
Recluse Mech: Rig Demo
Here is a quick demonstration of the rig and controllers I put together for the Recluse Mech. First is the IK demo, followed by FK. The antennae are controlled by a dynamic hair system with the follicles acting as the curve for spline IK. There are a few thing I wish to improve on (as always), but I am mostly satisfied with the results. Comments are welcome! Enjoy!
Monday, March 21, 2011
an Om Sunrise
This is essentially the same as the previously posted "Om". However, this is the completed piece. There are 3 pieces of geometry, the 2 hills and the sun sphere. The grasses, flowers, and sun rays are all Maya pFX. The atmosphere and the clouds which used to be a static image background are a now a field of fluid dynamics to allow for a better animation and color change as the sun rises. It may seem a bit more CG, but stylistically I like it better this way. I hope you enjoy!
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