Tuesday, November 2, 2010

What I'm working on now.




This is what I've been working on this week. Modeled in Maya, textured in Zbrush. It's still a WIP.

Sportsmech - Mr. Sticky


So, here you have what a speed enthusiast might drive if mechs ever became standard.

Poly-modeled in Maya and rendered with Maya Software with two lights. No textures, only shader materials.