Tuesday, November 2, 2010
What I'm working on now.
This is what I've been working on this week. Modeled in Maya, textured in Zbrush. It's still a WIP.
Sportsmech - Mr. Sticky
So, here you have what a speed enthusiast might drive if mechs ever became standard.
Poly-modeled in Maya and rendered with Maya Software with two lights. No textures, only shader materials.
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